Post by Shade on Dec 1, 2017 20:03:22 GMT 1
This is now the most frequently asked question ofc..
What we guys ve done to Insomnia?
The Basics:
-Lowered the Exp rate to bring you more into DF battles, and into party.
-Less Maps are avaliable to enchance an easier leveling and farming.
-Lowered the item and dil drops, to increase their value. If you can remember on prev server were everything just too much. Nobody wanted to trade or open a shop in town, literally we had so much dils, we had to throw on floor or when a newbie came we gave them hundreds of millions without noticing it.
More dungeons are opened gave more importance to them.
Lowered the HPs and damages aswell. There wont be anymore some crazy mage with 500k crits ('member popo? )
Item revamp, item option revamp.
There wont be anymore a lucky game to gain the best gears. The difference between +9 and 12 or 13 has been lowered, just as the difference between a plain item vs a divine noble one.
Mavrics for ppoints.
To encourage you to join to DKSQ.
Lowered the items number.
There wont be anymore a question what to wear expect jewels. 1 type of end game wep, 1 type of end game armor.
Removed feather coin and unique coin currencies.
Added chests and keys.
You can get from them cool things. The more rare is the chest, the better things are in.
Visit the Locksmith in Exchange Center.
2V2 party pvp at colo now gives Chests.
Removed op items from D-shop.
Ofc you can still buy things that grant you an easier game play, you can trade with others the items, but mostly you will find fancy things that are only helps on your character's look
also, more items are farmable.
This is what came in my mind now, maybe there will be more
Edited on 1. December 2017
What we guys ve done to Insomnia?
The Basics:
-Lowered the Exp rate to bring you more into DF battles, and into party.
-Less Maps are avaliable to enchance an easier leveling and farming.
-Lowered the item and dil drops, to increase their value. If you can remember on prev server were everything just too much. Nobody wanted to trade or open a shop in town, literally we had so much dils, we had to throw on floor or when a newbie came we gave them hundreds of millions without noticing it.
More dungeons are opened gave more importance to them.
Lowered the HPs and damages aswell. There wont be anymore some crazy mage with 500k crits ('member popo? )
Item revamp, item option revamp.
There wont be anymore a lucky game to gain the best gears. The difference between +9 and 12 or 13 has been lowered, just as the difference between a plain item vs a divine noble one.
Mavrics for ppoints.
To encourage you to join to DKSQ.
Lowered the items number.
There wont be anymore a question what to wear expect jewels. 1 type of end game wep, 1 type of end game armor.
Removed feather coin and unique coin currencies.
Added chests and keys.
You can get from them cool things. The more rare is the chest, the better things are in.
Visit the Locksmith in Exchange Center.
2V2 party pvp at colo now gives Chests.
Removed op items from D-shop.
Ofc you can still buy things that grant you an easier game play, you can trade with others the items, but mostly you will find fancy things that are only helps on your character's look
also, more items are farmable.
This is what came in my mind now, maybe there will be more
Edited on 1. December 2017